
On the other hand, when a rotation comes, you will find yourself having quite some dust after you disenchant all cards that entered Wild. Standard, on the other hand, is not as expensive to get into, but due to rotations is much more expensive to keep up with.

On top of that, the cards that become popular in Wild are often popular in Standard as well, which makes it feasible to play both Wild and Standard once you are able to hoard some dust after crafting wild decks. However, once you get a few decks, keeping up should not be as much of a problem anymore.

Wild is expensive to get into, especially because Wild-only cards cannot be found in packs, but have to be crafted instead. High-level Wild and Standard are both expensive, but each in their own way. We will try to cover the main ones in order to help you decide. There are many aspects to consider, some of which you will discover only after you make the call. Due to the cost of Hearthstone (required time or money spent to stay personally competitive), this presents a question - do I rotate each year with Standard, or do I stick with Wild? For example, with the first expansion of 2018, all sets released in 2016 would no longer be available in Standard rotation, and could be used only in Wild, Tavern Brawl, and Solo play. They differ in card pool - with the first set release of a year, Standard rotation discards the sets from two years ago. With the Whispers of the Old Gods expansion, ranked and casual play was split into two modes - Standard and Wild.
